
Paul Von Zimmerman
Fish
02.09.2018
Godot 3, Simulation
A small tamagotchi-like simulation. Made in a two week sprint for a game jam hosted at Bargreen-Ellingson. The goal of this small project is to collect coins by making your pet happy. My role was gameplay progammer and project lead. I implemented the main architecture for the game (StateMachine, Redux store). I also created a simple tool to bulk import products from the Bargreen website into the game. I turned this feature into a simple Godot plugin.