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Paul Von Zimmerman

Paul Von Zimmerman

Deckbuilding prototype

01.04.2019

Godot 3.1, Turn based

Note: this is still a work in progress

My most recent and ongoing project. A turn based strategy RPG with deckbuilding as a core mechanic. I was inspired by games like Dominion and Android: Netrunner. I want this game to give the same feeling as a well designed strategic boardgame, where each move is a little puzzle.

Features so far:

  • Flux like architecture with godot-redux
  • Fog of war shader
  • Grid based movement
  • Enemy AI
  • Card system

Links: