
Paul Von Zimmerman
Deckbuilding prototype
01.04.2019
Godot 3.1, Turn based
Note: this is still a work in progress
My most recent and ongoing project. A turn based strategy RPG with deckbuilding as a core mechanic. I was inspired by games like Dominion and Android: Netrunner. I want this game to give the same feeling as a well designed strategic boardgame, where each move is a little puzzle.
Features so far:
- Flux like architecture with godot-redux
- Fog of war shader
- Grid based movement
- Enemy AI
- Card system